AI Insights · Timothy · April 2025
Top 5 Hypercasual Games Performance in Portugal Q1 2025
Explore the performance trends of the top 5 hypercasual games in Portugal during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower data.
In the first quarter of 2025, the hypercasual gaming scene in Portugal showed dynamic trends across various metrics. Here’s a look at the performance of the top five games based on Sensor Tower data.
Block Blast! from Hungry Studio started the quarter with a slight increase in weekly revenue, peaking at $21 in mid-January, before declining to zero by February. Its weekly downloads began at 39.6K at the end of December, tapering to 14.2K by the end of March. Active users remained robust, initially at 485K, peaking at 611K in late February, before ending the quarter at 474K.
Word Search Explorer® by PlaySimple Games saw a remarkable increase in revenue, reaching $111 by the end of February. Downloads also surged from 1.5K at the beginning of the quarter to 19.6K by the end of March. Active user numbers demonstrated a consistent rise from 5.5K to 58.6K.
Vita Mahjong from Vita Studio experienced fluctuating revenue, ending the quarter at $59. Downloads held steady, with minor fluctuations around 10K. Active users increased gradually, starting at 60.5K and reaching 69.4K by the end of March.
Goods Puzzle: Sort Challenge from ONESOFT GLOBAL PTE. LTD. began the quarter with a weekly revenue of $1.2K, before settling around $739. Downloads showed a mixed trend, starting at 8K and dropping to 6.4K. Active users, however, saw a steady climb from 25.7K to 29.6K.
Skincare Time: Makeover ASMR by DO VAN HUY saw a modest revenue, peaking at $65 in late January. Downloads started strong at 15.3K but declined to 4K by the end of March. Active users showed a similar decline from 18.6K to 3.8K.
For more detailed insights and analytics, visit Sensor Tower.